If you file runs fine in the CAVE simulator then it will work fine in the CAVE. Thus before we go over to the CAVE we should be sure that our files will work.
*NOTE: Before you can run your files in either the CAVE or the CAVE Simulator you need to package your files first!
| 1. Open a Unix Shell. This can be done using the Toolchest (upper right corner of your screen) | ![]() |
| 2. After the Unix shell appears type the command % pwd This command gives your path. Then change your directory by typing % cd/usr/local/CAVE/cave6u
Now to run the simulator! Type the Command: |
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| % ./mw simulator your path/your file name | |
| Now you should see the simulator appear in a separate window! If your file works in the simulator then it will work fine in the CAVE. |
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How to control the simulator! |
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Display ModesThere are three display modes for the simulator
The simulator can also show the position of the user's head and of the wand, the current frame rate, and the outline of the physical CAVE, and can black-out-the parts of the scene which would not visible due to the lack of right, back and ceiling walls. The keyboard commands for these options are:
Head Controls (Rotate and walk around)The simulated user's head can be moved and rotated within the CAVE using the arrow
keys.
The Wand Controls for the SimulatorThe wand is controlled using the mouse. Moving the mouse while holding down the appropriate key will move or rotate the wand. As with the head, the wand is restricted to stay inside the CAVE. When the user's head is moved, the wand is moved with it. The wand movement controls are as follows:
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