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| Definitions | History and Technology | Applications | Types of VR | VR Resources | The Future of VR |
VRML |
In the 1990's the development of Virtual reality really started to become
popular due to the mass media. We hear about VR applications all the time today, VR
games, VR simulations, Cyberspace (e.g. Tron, William Gibson).Some basic definitions and terminology:Virtual Reality (VR) and Virtual Environments (VE) are used interchangeably. Researchers tend to dislike the term virtual reality due to the hype associated with it and the associated unrealistic expectations at the present time. VR and VE are the most popular terms, but there a few others: Definitions:Definitions of virtual reality are quite varied and concentrate on particular aspects of the field. Karen Carr, in her introduction to Simulated and Virtual Worlds, offers:
Following are some different definitions.
Although there are some differences between these definitions, they are essentially equivalent. They all mean that VR is an interactive and immersive (providing a sense of presence) expereince in a simulated (autonomous) world. In fact D. Zelter (1992) uses these three concepts to determine the level of advance of VR systems. If a system has all three then we have a virtual reality system. See Marzuryk and Gervautz Institute of Computer Graphics, Vienna Unviersity.
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