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 Contents
Science
Education
Virtual
Solar System
Virtual
Gorilla
Elementary
Ed.
Elem.
& Secondary
Introduction
Research
and Theory
Science
Education
Teacher
Education
Learning
Environments
Scientific
Research
Teaching
& Design
Scholarship
Appendices |
Science Education: Virtual Gorilla Modeling Project
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The Virtual Gorilla Modeling
Project (VGMP) was a research and development project that explored
the integration of a prototype pedagogy and immersive virtual reality
(VR) environment into Zoo Atlanta's Summer Safari program.
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| Context |
The Virtual Gorilla Project used a combination of
desktop computer modeling and immersive Virtual Reality technologies
to teach children about the interactions and habitat of gorillas
at the Atlanta Zoo. This project was a collaboration between the
University of Georgia, Georgia Tech, and the Atlanta Zoo in which
middle school students observed gorillas in their Zoo habitat, modeled
their behavior using a 3-D software-modeling tool, and then entered
an immersive environment to explore their model. I participated
in the project for that week and since have been analyzing data
and writing up the results. I participated in this project for my
professional development and to investigate how emerging technologies
can be use to support students in learning science concepts within
informal learning environments. |
| Conditions |
My research in this project was conducted in the informal
setting of the Atlanta Zoo. I was one of three researchers who attended
each day of the camp and followed a particular group as they completed
the camp's activities. Dr. Ken Hay designed and led the project,
and I was a junior colleague focused mainly on data collection and
analysis although I contributed significantly in analyzing the findings
and writing up the results. |
| Scope |
The Virtual Gorilla Camp spanned one week with twenty-four
middle school students attending and resulted in the continued support
of the Atlanta Zoo. This project was a prototype as we were learning
how to best implement the technology into the informal learning
environment, how students used the computer modeling software, and
how we could improve the usability of the software. However, the
Atlanta Zoo has offered continued support which means that thousands
of students could use the Virtual Gorilla Project each year. |
| Role |
I observed the weeklong camp for middle
school students, conducted interviews, and collected in situ data
to determine how students' conceptual understanding of gorilla behavior
changed as a result of participating in the camp. I added qualitative
methodology skills such as participant observation, interviewing
protocol, and interpretation of data. I contributed significantly
to the conceptualization of each paper, wrote and revised portions
of each paper, and contributed to the interpretation of our findings
and the conclusions. |
Virtual Gorilla Published Papers:
 Hay
K., Crozier, J., Barnett, M., Allison, D., Bashaw, M., Hoos, B., &
Perkins, L., (2000). Virtual gorilla modeling project: Middle school
students constructing virtual models for learning. In. B. J. Fishman
& O'Connor S. F. (Eds.), Proceedings of the International Conference
of the Learning Sciences (pp. 212-214). Hillsdale, NJ: Erlbaum.
Virtual Gorilla: Conference Presentations
 Hay
K., Crozier, J., & Barnett, M. (2000, April). Virtual gorilla
modeling project: Middle school students constructing virtual models
for learning. Paper presented at the Annual Meeting of the American
Educational Research Association, New Orleans, LA.
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