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R695 Building 
Online Communities
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Tue. 9:00 to 12:00, ED 2275
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Instructors:
Kurt Squire, ksquire@indiana.edu, Rm 2026, 856-8790
Rebecca Scheckler, rebecca@indiana.edu, Rm 2206, 856-8229
Sasha Barab, sbarab@indiana.edu, Rm 2232, 856-8462
The following sections are available:
Project Websites
Course Context
Currently, numerous educators and policy makers are advocating for a move
away from “teacher-centered” models and towards more “learner-centered”
and “community-based” models. However, at present the word community
is at risk of losing its meaning. We have little appreciation and
criteria for distinguishing between a community of learners and a group
of students learning collaboratively (Barab & Duffy, 2000; Grossman,
Wineburg, & Woolworth, 2000; Wineburg & Grossman, 1998). Given
the proliferation of terms such as “communities of learners,” “discourse
communities,” learning communities,” “knowledge-building communities,”
“school communities,” and “communities of practice,” it is clear that,
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… community has become an obligatory appendage to every educational innovation.
Yet aside from linguistic kinship, it is not clear what features, if any,
are shared across terms. This confusion is most pronounced in the ubiquitous
‘virtual community,’ where, by paying a fee or typing a password, anyone
who visits a web site automatically becomes a “member” of the community…Groups
of people become community, or so it would seem, by the flourish of a
researcher’s pen. (Grossman, Wineburg, & Woolworth, 2000, p. 2, italics
in original)
In addition to not having clear criteria in terms of what does and does
not constitute community, we also know little about the educational value
of employing a community model for supporting learning.
While many of us are concerned with the loss of communal spaces and
ties that broaden one’s sense of self beyond the “me” or “I” and into the
“we” and “us” (Putnam, 1995), less clear are the educational advantages
of a community approach in terms of learning curricular content. We know
even less about whether something resembling community can be designed,
and how to measure whether it has emerged. This is glaringly apparent in
terms of virtual communities where designers are employing usability strategies
to develop innovative designs that are usable, but have not adequately
taken into account issues of sociability—that is, how does the design make
links to and support people’s social interactions, focusing on issues of
trust, time, value, collaboration, and gatekeeping (Preece, 2000).
Regardless, there is a virtual explosion of efforts to create online learning
environments to supplement or replace traditional modes and even institutions
of learning—of which this book proposal is but one example.
Developing an online forum is not very difficult. Almost any “off
the shelf” LISTERV or web-based conferencing system can provide an adequate
underlying technology. However, attracting a group of people to the
forum who will form a community is a considerable accomplishment. It is
common for many people to visit and leave without posting messages, for
many others to stay and only read public messages (lurking). Further, when
on-line discussions are unmoderated, some debates can be transformed into
hostile ‘flame wars” that all too easily spiral out of control. Nonetheless,
there are many examples of sustained civil on-line groups. Some of
them have important communal dimensions.
As more and more of these on-line communities are being designed we
must ask in increasingly sophisticated form whether they are succeeding
and what exactly they are accomplishing. This course will examine
what we do and do not know about the processes and practices of designing
communities to support learning. Some of the central questions to be addressed
through this course include: What constitutes community? How do these electronic
environments relate to more familiar place-based pedagogical ones?
How well do the techniques and constructs that are used to understand the
processes of learning and enculturation in traditional face-to-face
community settings suffice for these new settings? What is the educational
value of a community approach to learning? How do we capture and what are
the relations among individual, group, and community trajectories?
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Course Requirements
This seminar is designed to review and analyze in detail theories and research
related to the building of online communities so that we can instantiate
a set of design commitments into actual web-based designs, and then to
research their effectiveness. The course is expected to result in the design
and research of 3-4 online community spaces: National Learning Forum for
Teachers, Quest Atlantis, Students as Environmental Scientists, Suggested
Need. Students will complete a set of core readings, select a particular
project, and then proceed through four stages of work:
1) Literature Search (25 points): Students are required to do
activity A and also B or C, sharing their findings with the other participants.
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A. Exemplar Online Community Search
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Before we start our own work, we first need to understand what else has
been done in terms of building online communities. This includes both literature
about as well as an examination of actual online community spaces. Toward
this end, you are expected to search the Internet, ERIC, or other resources
to find exemplars (and non-exemplars) of online spaces to support community.
Specifically, you will be expected to find at least three online models
and/or research projects that can serve as exemplars of online communities
of practice. You (and if you chose to work with a partner) are expected
to write up a handout that includes brief summaries of at least two of
these projects and that highlights some of the lessons that might be informative
to the design of our community prototypes. Secondly, a central goal of
this search is to produce a useful description, explanation, or set of
criteria on what constitutes community. Come to the second class
prepared to address the following questions: What is community? What are
some examples of online communities? You should come to the second class
with your work documented on a piece of paper. You will be expected to
share your findings of both the exemplar projects and your community definitions
with your classmates.
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B. Content Specific Search
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During the second week of class we will discuss possible design projects
for the semester for you to chose. Based on your selection there will be
particular content-specific information and research with which your team
will need to be familiar. This assignment will require you and your team
to thoroughly search the internet and relevant research so that you can
identify the relevant context-specific issues and information. You are
expected to come up with a list of salient issues and necessary information,
which will be presented to your group.
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C. Exemplar Participant Structures
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Central to the design of the respective spaces is the assumption that learning
occcurs through participation not acquisition. Toward this end, each online
space will consist of multiple participant structures (virtual spaces),
each of which has a particular focus related to the needs of the community
members. We use the term "participant structures" to denote our commitment
to making these active spaces where members can participate in the community
development--not simply be passive recipients of information and ideas
developed by others. Your task is to search the Internet, CD-ROMs,
and other media to find 3-5 exemplar participant structures that your design
team should consider using.
2) Context Analysis (25 points): Students are required to do
a context analysis of their target population. All students will participate
in some aspect of a Context Analysis, the purpose of which is to develop
an understanding of the potential participants, their needs, the information
they possess, and the technology currently available to those who will
be using the site.
3) Design of the ILF prototype (25-35 points): Each student,
as part of a small work group will take an active role in the creation
of the prototype online environment. An overview of possible environments
is on the project page. The exact nature
of this role and the requirements for receiving full credit for this assignment
will be determined by midterm. Each group will also be expected to present
on their completed work, including research goals and any collected data
if it occurred.
4) Research Plan/Report (15-25 points): Each project will reach
a different level of finality and will have different opportunities for
data analysis. Based on the project you chose, the development schedule,
and the potential user base, you will be expected to do some initial research
on your project. All teams will be expected to develop a research
plan, including literature review, research goals, data collection
techniques, and analysis methods. Some groups will have the additional
expectation of developing a conference proposal,
and some groups may even complete an initial article on the work. The total
points will be awarded based on how many of these outcomes your group is
able to complete. Grading will be based on the soundness of the research
plan/outcome (including issues of credibility and trustworthiness), the
quality of the writing, and its connection to the theoretical framework
of communities of practice (CoPs).
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Texts:
Smith, M. A., & Kollock, P. (1999). (Eds.) Communities in cyberspace.
New York, NY: Routledge.
Jones, J. (1998). Doing internet research : Critical issues and methods
for examining the net. Newbury Park, CA: Sage University Press.
Recommended:
Lave, J., & Wenger, E. (1991). Situated learning:
Legitimate peripheral participation. New York: Cambridge University
Press.
Wenger, E. (1998). Communities of practice: Learning,
meaning, and identity. Cambridge, MA: Cambridge University Press.
Articles:
Barab, S. A., & Duffy, T. (2000). From practice
fields to communities of practice. In D. Jonassen, & S. M. Land. (Eds.).
Theoretical
foundations of learning environments (pp. 25-56). Mahwah, NJ: Lawrence
Erlbaum Associates.
Brown, A. L. (1992). Design experiments: Theoretical
and methodological challenges in creating complex interventions in classroom
settings. The Journal of the Learning Sciences, 2(2), 141-178.
Guba, E. G., & Lincoln, Y. S. (1983). Competing
paradigms in qualitative research. In G. F. Madaus, M. S. Scriven., and
D. L. Stufflebeam (Eds.) Evaluation models: Viewpoints on educational
and human services evaluation (pp. 195-220). Boston, MA: Kluwer-Nijhoff
Publishing.
Scardamalia, M., & Bereiter, C. (1994). Computer
support for knowledge-building communities. The Journal of The Learning
Sciences, 3, 265-283.
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Weekly Topic Outline
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Week
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Date
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Notes
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Readings
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Assignments
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Topics
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| 1 |
Jan.
9 |
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Review Syllabus
Read Tree
Story |
Complete Assignment A of Project 1 |
What is community?
What are some examples of online communities?
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| 2 |
16 |
click
here
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Barab
& Duffy, 2000 |
Bring completed work to class.  |
What is community?
What are some examples of online communities?
Project Descriptions
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| 3 |
23 |
click
here
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Context
Analysis link, Appelman & Boling
Smith & Kollock, Chap 1, 7
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Context Analysis (Appelman)
Online Community (Barab)
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| 4 |
30 |
click
here
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Smith & Kollock, Chap 2, 4
Turkle, TBA
N. Kim
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Identity Online (Squire)
Design Issues
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| 5 |
Feb
6 |
click
here
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Smith & Kollock, Chap 3, 5, 12 |
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Equity Issues (Scheckler)
Work Time
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| 6 |
13 |
click
here
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Work Time |
| 7 |
20 |
click
here
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Wenger: Pages 1-18 & Intro |
Context Analysis |
Work Time |
| 8 |
27 |
click
here
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Wenger: Pages 1-18; Intro; Chapters 1,2
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Inital Design Documents  |
Eval Talk (Squire)
Work Time
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| 9 |
March
6 |
click here
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Wenger Ch 5, (214-240)
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Other Methodological Approaches (Barab) |
| 10 |
13 |
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Spring Break |
Rapid Visual Prototype Due  |
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| 11 |
20 |
click here |
Lampert Chap.
Wenger (214-240)
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Network Analysis (Barab)
Thick Description (Barab)
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| 12 |
27 |
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Jones Chap. 4 |
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Discourse Analysis (Scheckler) |
| 13 |
April
3 |
click here |
Jones, 3,9,10,12 |
Design Complete
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Barab & Schatz, pres
Squire pres
Group Reports
Chapter Pres
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| 14 |
10 |
Activity Theory
ILF Paper
Wenger
ILF paper
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AERA |
Other Reseach Work |
Work Presentations |
| 15 |
17 |
Constant-Comparison
Method paper
click here
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Symposium Presentations
Research Proposal
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Work Presentations |
| 16 |
24 |
STREAMS.ppt
QUEST_A.ppt
VLC_ILF.ppt
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Symposium Presentations  |
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Expectations
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Everyone will do the readings consistently.
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Everyone will contribute to in-class discussions by reading at least one
article each week.
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Seminar format means we are all teachers as well as students- collaboration
in encouraged on any and all work, except the one solo presentation and
the reviews.
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You will use the research discussion time alloted in class productively.
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You will have fun exploring these ideas!
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