Sections & Readings
Anatomy of a Game
- Read chapters 2-12, 14, 22 from Salen and Zimmerman
Conceptual Play
-
Worked Example
-
Quest Atlantis
Games and Culture
- Gadamer (
100-125) - Bateson (
314-328) - Castronova (
economy) - Squire & Steinkuehler (
Star Wars chapter) - Dibbell (
Rape in Cyberspace &
Gold Farmers) - Bartle (
Hearts, Clubs, Diamonds) - Jenkins (
Games as Narrative) - Gee (
Why Videogames for Learning) - Turkle (
Who am We or Life on Screen) - Thomas and Brown (
dispositions and Warcraft) - Laurel (
Storytelling: A Feminist Approach)
Games and Learning
- Gee (Games and Learning Book)
- Kafai (
JSET) - Squire (
Games as Ideological Worlds) - Barab (
Science Ed or
Plato) - Steinkheuler (
MCA) - Shaffer (
Harvard Rev) - TBA